ofxShadow @sketchbooks99 More info → Casts hard and soft shadows onto scene geometry, requiring an OpenGL 3.2 context with begin and end depth passes. OF 0.11 1 Updated 5y ago Created 6y ago
ofxPostEffect @sketchbooks99 More info → openFrameworks post-processing addon with a TODO list of planned effects including bloom, blur, RGB shift, glitch, mosaic, and god rays. OF 0.11 1 Updated 6y ago Created 6y ago
ofxSimpleBlur @sketchbooks99 More info → Simple blur and bloom post-processing effect for OpenGL 3.2, with a Windows-made example. OF 0.10 1 Updated 7y ago Created 7y ago