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ofxColorRamp

github.com/shawnlawson/ofxColorRamp · @shawnlawson
OF 0.7 Graphics

minimal Maya style color ramp node for openFrameworks

1 1 Last commit 13y ago Created 14y ago

README

ofxColorRamp

DESCRIPTION



After years of using Maya I couldn't not think of using the Ramp node in the hypershader to develop particle systems. Used in this project for colored smoke: http://shawnlawson.com/#operationhumanshield.html

Basically, use it to get a complex RGBA change over some period of time. Extension only provides a quick color lookup into an image with a 0.0 - 1.0 range. If using in a particle system, load once per system - not once per particle. You'll have to manage your own time or each particle will have to manage it's own time/lifespan.

FUTURE



Non-image based color ramp creation.

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