openFrameworks addon to use OculusRift CV1 head mounted display
README
ofxOculusRiftCV1
ofxOculusRiftCV1 is an addon for using the OculusRift consumer version headset (CV1) in openFrameworks.
It uses some source code from James George's ofxOculusDKII addon.
Requirements
Install the latest Oculus Rift PC runtime.
Usage
In ofApp.h
In ofApp.cpp
``
Notes
This is a work-in-progress. Please add any feature requests through the issues panel.
This addon only works on Windows.
ofxOculusRiftCV1 is an addon for using the OculusRift consumer version headset (CV1) in openFrameworks.
It uses some source code from James George's ofxOculusDKII addon.
Requirements
Install the latest Oculus Rift PC runtime.
Usage
In ofApp.h
ofxOculusRiftCV1 cv1;In ofApp.cpp
``
c++ void ofApp::setup(){
cv1.init(); }
void ofApp::update(){
cv1.update(); }
void ofApp::draw(){
ofEnableDepthTest();
// draw left eye first cv1.begin(ovrEye_Left); ofClear(0, 255, 255); drawScene(); cv1.end(ovrEye_Left);
// then right eye // fyi--the order is critical! cv1.begin(ovrEye_Right); ofClear(0, 255, 255); drawScene(); cv1.end(ovrEye_Right);
// display the stereo view in the OF window (optional) cv1.draw(0, 0); } ``Notes
This is a work-in-progress. Please add any feature requests through the issues panel.
This addon only works on Windows.
- It does not currently support Oculus Touch Controllers.
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