cross compatible GL/GLES shaders to be tweaked in realtime
Forks
Forks pushed to more recently than npisanti/ofxDotFrag itself, plus any admin-confirmed fork with commits of its own — worth checking if you're hitting issues with the original.
README
ofxDotFrag
ofxDotFrag is a collection of ready to use post processing / glitch shaders with this goals:
- Process and renders to
ofFbos. - Cross compatible, works both on openGL and openGL ES
- Fast to use API ( higher level than just using ofShader )
- Shaders made to be used/tweaked in realtime performances
- Easy to write new shader classes
- Hue/Saturation/Brightness/Contrast
- ThreeTones
- Delay
- EchoTrace
- InvertStrobe
- Mirror
- MirrorAxis
- Turbolence
- FXAA
- Twist
- RadialRemap
ofx::dotfrag::Live class for live coding.
ofxAddons