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ofxGpuThicklines

github.com/mruegenberg/ofxGpuThicklines · @mruegenberg
OF 0.10 Archived Graphics Shaders

Thick line drawing on the GPU for openFrameworks.

7 2 Last commit 8y ago Created 9y ago

README

ofxGpuThicklines



VBO-based rendering of thick lines, inspired by and based on Paul Houx' geometry shader for line drawing as found in the Cinder forums.

The code was modified to be more efficient and ported to modern OpenGL.

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