openFrameworks addon for rendering domemaster format (e.g. for planetarium, dome projection, etc)
README
ofxEquidistantProjection
3D view

Rendered texture (domemaster format)

openFrameworks addon for equidistant projection (hemisphere mapping, domemaster for planetarium material)
Based on this paper (Japanese)
+ https://www.jstage.jst.go.jp/article/iteac/2008/0/2008__17-6-1_/_article/-char/ja/ + https://www.jstage.jst.go.jp/article/iteac/2009/0/2009__13-2-1_/_article/-char/ja/
TODO
+ check on Windows platform + reconsider about naming, maybe ofxEquidistantCam? or ofxEisheyeCam? + consider about pull request against ofxDomemaster (https://github.com/charlesveasey/ofxDomemaster) + add Inv-equidistant projection shader which convert 2D texture data to 3D point data.DONE
+ add GL2 shader + add GL3 shader + add geometry shader for polygon/line interporationCubemap VS ofxEquidistantProjection
Cubemap, rendered with another addon
ofxEquidistantProjection, rendered with this addon
ofxAddons