openFrameworks addon for CPU based drawing 2D primitive shapes.
README
ofxHeadlessFbo

Introduction
This is a simple addon implementing the basic 2D drawing functions that don't utilize OpenGL. Inspired from the Adafruit GFX Library. The shapes are drawn directly to an buffer of
ofPixels instead of ofTextures.This addon is intended to be used in applications that run headless, for example a Raspberry Pi controlling LED strips without a monitor connected (thus unable to run OpenGL).
I hope you find this useful. Please open an issue if you have suggestions or find bugs, and feel free to contribute improvements.
Installation
Download the addon into your
openframeworks/addons/ directory or install using git: git clone https://github.com/ghztomash/ofxHeadlessFbo.gitUse
Before drawing into the buffer you need to first allocate it's size and define the pixel color type.
``
c++ ofxHeadlessFbo hfbo;
void ofApp::setup(){ // allocate virtual FBO buffer hfbo.allocate(800, 300, OF_PIXELS_RGBA); }
void ofApp::update(){ hfbo.clear(ofColor(0,0,0,0));
hfbo.setColor(ofColor(0,255,0)); hfbo.drawTriangle( 0, size, size/2.0, 0, size, size); hfbo.setColor(ofColor(0,0,255,127)); hfbo.drawRectangle(size/4.0,size/4.0,size/2.0,size/2.0); hfbo.setColor(ofColor(255,255,255,127)); hfbo.drawCircle(size/2.0,size/2.0, size/4.0); }
The supported shapes are
You can draw the buffer directly onto the screen with
c++ void ofApp::draw(){ // draw the virtual FBO hfbo.draw(10, 10); } ``or get the pixel data and transmit over UDP to LED strips.
Tested
MacOS, Linux and Windows
License
BSD
Credits
Created and maintained by Tomash GHz Ported sections from Adafruit GFX Library
ofxAddons