openFrameworks threaded video addon
Forks
Forks pushed to more recently than gameoverhack/ofxThreadedVideo itself, plus any admin-confirmed fork with commits of its own — worth checking if you're hitting issues with the original.
README
OFXTHREADED VIDEO
NOTE: for those looking for a 64 bit non-blocking video player have a look at ofxHAPAVPlayer: https://github.com/gameoverhack/ofxHAPAVPlayer
ofxThreaded video implements an asynchronous, non-blocking API for ALL critical Quicktime API calls. This results in TOTALLY NON-BLOCKING load, seek, pause, play etc. It also greatly improves video playback efficiency especially if you use OF_PIXEL_BGRA or OF_PIXEL_YUY2 pixel formats with the following codecs: ANIMATION 50-60% (using OF_PIXELS_BGRA on <= 10.8), or JPEG 50-60% and PRORES422 50-60% (using OF_PIXELS_YUY2 on >= 10.8).
I get around 8+ HD 1920 x 1080 movies running smoothly on a late model rMBP.
LATEST VERSION WORKS ON 10.8+ and of009x!! You just need to compile your application as 32bit (OpenFrameworks can remain Universal 32/64bit). AWESOMENESS.
Changes: Updated to work with of009x (if you want the legacy version for some reason it's in the 'legacy' branch of this repo) Now works in 10.6, 10.7, 10.8 (and presumably 10.9 + 10.10 though needs testing) without modifying openFrameworks or compiling against 10.6 SDK Improved stability under heavy loads and setFrame/setPause (tested 1 million+ without crash) Can use optimised BGRA and YUY2 pixel formats (with JPEG and ProRes codecs) - including built in YUY2 -> RGB/A shader
Please also note that you will need to comment out:
#define USE_QUICKTIME_7
define USE_JACK_AUDIO
if I've forgotten to do so (these options are specific to some of my needs and occasionally I forget to comment them out when pushing to git).
ofxAddons